Vincent Athena wrote:Captain Thunk wrote:Dream Five wrote:
Actually a safe space where you can recover from losses is required in order for the game to function otherwise it will be possible to permagrief players into quitting and CCP is smarter than allowing that. EVE will then turn into a game of self-elimination.
Why are people in 0.0 alliances if they require a safe haven to recover from their losses?
Instead of facing the obvious, there is an uncomfortable expectation that the game needs to be changed to accomodate these people, who're quite literally doing it all wrong.
Dear CCP, I don't happen to have arms or legs. I'm typing this through tactical headbutting and a special attachment. Obviously you need to rewrite your entire game for me, if you can pop me an email when you're done it'd be much appreciated, TIA.
Secured areas of 0.0 are safer than high sec. For those in Null who do not have such areas, they have alts in NPC corps in high sec.
The reason eve should accommodate "these people" (Do I get a feeling of bigotry here?) is they are a major part, maybe a majority, of the players, and hence a huge part of CCP income.
/agreed
However, I would still like to state that CCP needs to stop focusing on making high sec more dangerous and start focusing on how to make those quite reasonably safe null zones more treacherous...
Like I've said, it's null sec.. There should be on going battles all the time for everyone. CCP needs to find a way to force the alliance to actually have to defend their territories instead of just setting up a border fence and calling it good.
I don't know how they'd do that, but i'm not a game designer so I shouldn't have to figure it out for them.
However, I kinda get the feeling that CCP is protecting and easying the null sec way of life because it's their way of life.
CCP needs to split up those of them that play Eve into 4 equal sized groups. 1 for high sec life, one for low, 1 for null, and 1 group for wh space. This way they could perhaps have equal representation by the different player bases of Eve and we can all get equal opportunity. Since the players of CCP seem to be more focused on the null sec way of life, then they tend to make their own lives better and seemingly punish those that don't share their way of life.
Hence the former wardec system in which alliances would have been overly protected through cost of war, while the average sized 20-50 man high sec corps become very lucrative targets.
CCP, stop messing up the war dec system just because inferno is about war. Wars exist in two other areas as well. Low sec and null sec. TBH, null needs the most tweaking in the war department cause there's not enough of it between the major alliances.
P.S. - why does the thread on POS's get a crap ton of CCP comments, some of which actually stating things besides we';re here and we're working on it while all the other threads including this one which was created by CCP go unattended by CCP and even if they do drop in, it's just to say they're dropping in.
Seriously, between this thread and this -
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=104991 - we could really use a CCP comment that either gives info on your plans or at least sets CCP's view on them.
We understand that if you give us info it's subject to change at any time. All you have to do is put that disclaimer at the top.
At least seeing ya'lls ideas behind this would help y'all to get some feedback from the player base.
Kind of annoying that y'all always sit back and release the info to the live server without getting feed by on the suggested changes before they're implemented which leads to rage in game and on the forums because it's being exploited for the bad implementation it was.
Let us know what your current plans are and we'll discuss them. Sure, we're not going to agree, but that's Eve. However, if you give us the current plans then maybe you'll find a better balanced solution before it's implemented and leads to mass rage quits of high sec players.